I just started a campaign of Rogue Trader, and am new to it, so forgive me for lack of knowledge and names. Though I have GMed many other types of games, including DnD 3.5, Pathfinder, 4.0 and Star Wars. I was making a character that I thought would be interesting, and pretty much turn into a walking armory. And the creation went well, in my opinion. My main focus on combat was two Stub Automatic Pistols. I took ambidextrous and two weapon fighting (ballistics) to lessen the negatives, which if I recall correctly is -10 for offhand attack.
Now, our GM is a great guy, but a bit forgiving in some aspects. Another character built is arsenal very similar to mine. Even with two Stub Automatic Pistols. However, in game, we came to notice he did not take Two Weapon Fighting. Our GM apologized and said it was his fault, and gave it to him. Not Ambidextrous, and yet the guy was still onl taking a -10 for his offhand. We came to notice the same person only had 25 Agility, where you need 35 for Two Weapon Fighting, and the GM, again, let it slide. Its not that I want the guy to lose his Talent, or ability to dual wield, but it feels as if my character is being treated wrongly, as I actually took the traits, with the prereqs, and have even more, yet still taking the same negatives...
That isn't the main issue, however. I can live with those, despite not rightfully correct in my eyes. This game has attacks of half actions, where you can do another half action grouped in with the attack. Since an attack is a half action, the GM is stating you can attack twice as a full round action. I.E. a sniper rifle can attack twice in one round without any other actions (like moving or aiming). Same with a Pump-Action Shotgun, or a Power Sword. Note that no one has any other abilities like Swift Strike, Lightning Strike (I think thats what its called) or any other ability to attack more than once. He also states, even with Two Weapon Fighting, I can only attack with each one once per round. Equalling out to two attacks, just like anyone else is getting.
I looked through the books while it wasn't my turn, and couldn't find anything concrete to go against the ruling, but the rulings didn't seem to agree with his either. So I was hoping someone here could help me with my questions.
If this is true, I do not see why Two Weapon Fighting is even worth it at all. If I could have taken a Shotgun, which is slightly stronger, and fired just as often in a round, without dripping into so many talents.
Again, the GM is a great guy, I just want to know if this is the legit rules, because honestly, I am feeling a bit cheated for my character.