So my normal gaming group (running the FFG Star Wars rpg) will not be meeting tomorrow, but a few of us are going to get together for some Xwing. As such, I will have an unusual number of people tomorrow, and I wanted to come up with a few ways to make those games work, without having it come out odd.
Game # 1:
King of the....Something!
Each player builds a list for X number of points (more players, fewer points) in a free-for-all. The primary goal is a crystal floating in the middle of the table. Flying over the crystal allows that ship to posses it. Any ship in possession of the crystal at the beginning of the Activiation Phase, scores one point for their owner.
A ship carrying the crystal drops it if they sustain damage (1 maneuver piece behind the ship, like a bomb). If a ship is destroyed while carrying it, the last ship to deal them damage immediately takes possession.
The winner is the player with the most points at the end of 1hr.
Game #2:
Rocking the Casbah
(Small ships only)
Asteroids are laid out in a circular pattern (standard arrangement rules apply). Each player attempts to be the first person to touch each asteroid. If you are destroyed, your ship returns to its starting location - but you still count everything touched thus far.
That's what I've got so far. Any other thoughts/suggestions?