Hey everyone, I'm fairly new to RPG tabletop games. I've played lots of RPG video games and some MUDs. My only experience with tabletop is some knowledge of seeing D&D sessions. And playing ASoIaF a few times. Ive being trying to get my group to continue playing ASoIaF but there was no interest. One of them recommended this game, an I really love what I've sen so far, plus it's Star Wars. So I've decided if GM since I have to most interest.
I'm kind of worried that they won't like it, or I won't do a good job. I really want to spark interest and keep them wanting to play. So I think one of the best ways to do this is familiarize myself with the rules and system so that everything runs smooth and people aren't sitting around while I look stuff up in books.
One of my questions is the range bands. I understand them, but if I have 5 players and 5 enemies, what's the best way or some tips to keep track of who is where? This games a little different, you don't have little squares that keep track f all the pieces, it's kind of general range. But how do you suggest I keep track of which npc is where and relative to which player, etc.
Also if people choose to flee either in space or on the planet, how do you go about doing that? Which skill check would I use, and would they all have to roll?
This game is cool I think because there is quite a bit of freedom and a lot more emphasis on narration and story making the game more about everyone interceding rather than "roll a d20"
Thanks for any help, and any other tips I can from vets is much appreciated.