I'm working on my squad for my FLGS championship this weekend, and I'm planning on running all Squints (if Aces is out by then).
Option 1 looks like this:
Turr Phennir + VI
Carnor Jax + PtL
Soontir Fel + PtL
Dark Curse (exception)
Option 2 exchanges Jax's PtL to VI so I can upgrade Dark Curse to Alpha Interceptor
Option 3 is:
Turr Phennir + VI
Carnor Jax
Tetran Cowall + VI
Lt Lorrir
O1 is the balanced one, and I feel like Jax and DC make a good combo. O2 is for extra firepower. O3 is for maximum maneuverability.
Your thoughts?