How would you guys handle this in terms of choosing the skills:
The PCs have snuck onto an enemy ship. They seal themselves up in a cabin in order to slice into the ship's computer system unseen. One guy stands with his ear to the door, listening for the sound of approaching enemies.
Would the character on guard at the door make a Perception check to hear someone coming down the hall? Or would you say Vigilance is more applicable in that situation?
I agree with those who've said Perception. Since the PC has actively chosen to listen at the door, I'd say Perception covers it.
If the PCs were in the room and you wanted to give them a chance to overhear somebody listening in from outside their door, or someone sneaking up on them, I'd rule that was Vigilance myself.