So,
with the imminent availability of Imperial Aces I am thinking of starting a "campaign" for some of my local players.
The idea being is that they are all new pilots in the 181st Squadron and will start out as Alpha Squad Pilots in a PS1 Interceptor.
As we play scenarios, experience points will be awarded as follows.
1 XP for taking part in the scenario.
1 XP for completing the scenario without being shot down.
1 XP per kill made by your pilot.
a number of XP's based on the scenario objective.
XP's can be spent on;
upgrading your pilot skill by 1 point per XP spent, I will set max PS at 12, not 9.
buying upgrades at 1XP = 1 point of upgrade cost.
buying elite pilot talents at 1XP per 1 point of EPT cost.
To set some thresholds for people to aim at
You gain an EPT slot at PS 6 and another at PS 9. You may have 2 EPT's but may not use more than 1 per turn.
You may equip the Royal Guard Tie upgrade at PS4, but at the cost of 5 XP
On achieving 10 kills you may add the blood stripes to your ship and reroll 1 dice of your choosing per game.
On achieving 20 kills you may reroll 2 dice of your choosing per game.
If you are shot down during a mission you must roll an attack die. On a hit, you are considered wounded and must halve your PS (rounding up) for the next mission. If this takes you below the required PS for using EPT's, you may not use them that mission.
On the roll of a crit, you are dead and must start a new pilot.
It's a simple system, but should be fun.
Thoughts?
Edited by Englishpete