Any Rhymer List Suggestions ?

By SoulCrusherEx, in X-Wing

Today I took:

Rhymer APT X 2 PTL

Yorr sensor jammer rebel captive

Backstabber

Academy pilot

Against my friend's list of:

Dutch r5 Prot blaster turret

Gray r5 Prot blaster turret

Salm r5 Prot x 2 blaster turret

His list is incredibly annoying to play against. The turret and missile spam are hard to avoid (you're basically going to have to get hit by one or the other). I learned a lot from this match. Namely, that my shuttle build was trash other than some timely stress token philandering and will likely run a straight buzzsaw or Yorrsaw in the future. Rhymer was awesome and ended up killing all three of his Y-wings. Salm took two APTs directly to the forehead while the others were slowly whittled down. I even lost both my my TIE/lns by turn three, though, they did provide some awesome blocking.

I wish Rhymer was a little cheaper. You're paying for an ability you only get to use after you pay more points to load his bomb bays up. It was devastating but it took both APTs to drop one Y-wing leaving me with only my 2 base attack to try and kill the other ships. Unless, of course I want to spend MORE points on more missiles. I'd like to figure out how to run the bomber better but the ordinance is too pricey and the cheap, new choices (flechette and ion pulse) lack punch. If you even want to take enough bewms to matter (say Jonus and two Gammas) you only have the points for two crappy TIES as blockers and even then it's still very difficult to TL + Focus with Gammas unless you squad leader with Jonus making him a 22 point support piece.

Still trying to figure it out myself because I really like the way the bombers look...

Edited by Geoffy

If you even want to take enough bewms to matter (say Jonus and two Gammas)...

I've tried and tried to figure out what you mean by "bewms" but I just draw a blank. What do you mean?

If you even want to take enough bewms to matter (say Jonus and two Gammas)...

I've tried and tried to figure out what you mean by "bewms" but I just draw a blank. What do you mean?
Edited by Geoffy

Bomber can get expensive once to give them some ordinance, but when you take out a quarter of your opponent's squad before their attack it feels worth it. To be honest I usually use them without ordinance or bombs, as tanky dogfighters. 4 scimitars can be a pretty cool mini swarm with a good heavy hitting flank ship.

To be honest I usually use them without ordinance or bombs, as tanky dogfighters.

Maarek Steele proved that in the TIE Fighter video game.

I never played TIE Fighter or X-Wing, it seems a lot of the pilots and wave 4 ships are from them. I only played KOTOR, Jedi Outcast, and the SNES games.

... aha ...

22 points for 2 rerolls on a shuttle?

You call this competitive?

It was ;)

Last night took

Rhymer +APT+ASSAULT+PTL +Seismic

Jonus+Clusters+Assault

Gamma+Clusters+Assault

Was good in the practice games against Reb Scum but I flew like a toilet in the tournie!!! In my first game blew away 3 ties including a named one with the assaults.

The look on my opponents face with a range 2 apt shot with PTL....Lovely!

Try this list you may not win a lot of games but its fun to play...and quick too as you either blow away your opponents OR get smashed. Although it did not help that Rhymer got two crits and lost both missiles!!!

Edited by Rocket Launcher