So it turns out that game night for my ongoing EotE game lands on April 1st. I figured it would be fun to run a game session filled with the same Dark Humour that runs through most of our sessions except times 1,000.
Normally the group only goes full murderhobos when they can play it for laughs. So I am going to do a reversal for the April Fools session. They will be playing pre-made characters in three different vignettes. Each vignette has them playing a group of characters that they went murderhobos on just prior to their demise. Think of it as something like playing three games of Fiasco.
Each of the vignettes will also have a sort of mini-game scoring mechanism to play for laughs. "Winner" of each vignette gets bonus XP.
[Vignette 1: Just Another Day at the Office]
The players will be taking on the roles of a crew of the GR-75 transport that their characters hijacked in their very first game session. This one is a One Act played for laughs as they are on shore leave the night before they head out on the last leg of their trip. Basically their last night on the town before they have a month long trip to the Far Outer Rim and back (spoiler: they never make it past the first refuel point on this leg of the trip).
Scoring for this vignette will be based on who can mess with their co-workers the most without completely screwing up their ability to function on the job. Need ideas for more non-lethal co-worker pranks, etc. that they can play on each other.
The crew of GR-75 "The Crib"
Chet "Awesomelaser" (Pilot & Captain | Human Male) D-Bag kinda guy, gave himself his own nickname, tries to impress women he meets on shore leave by taking them back to "The Crib" and giving them "the tour"
Drama : Sleeping with the Engineer's ex-girlfriend
Power Goal : Get with tha ladieeees
Pongo Kor'Dall (Co-Pilot | Bothan Male) Frisky Bothan who is rather reckless in his decision making probably due to his liberal use of alcohol
Drama : caught space STD from previous shore leave
Power Goal : seek medical treatment for said STD
Drice Kimeln (Engineer | Twi'lek Male) Gearhead who is more into machines than other sentients, his last girlfriend dumped him because of this and slept with Chet
Drama : Obsessive-Compulsive about the ship
Power Goal : cockblock Chet
Kreenk (Cargo Master | Trandoshan Male) Portly trandoshan who seems to know shady fences wherever the crew goes, which helps since he has cargo fall off the transport to pad his personal accounts
Drama : has been stealing from the cargo
Power Goal : sell the goods without getting busted
Jaina Harik (Ship's Mate | Human Female) Hard-working crew member who made the mistake of sleeping with the captain
Drama : is now secretly pregnant with Chet's baby
Power Goal : get Chet to commit without revealing pregnancy
Andrial Vane (Ship's Mate | Human Female) Worked her way up from the streets to make an honest living but still haunted by the demons of her past
Drama : addicted to death sticks
Power Goal : stay clean and sober
Ham Pelles (Ship's Mate | Human Male) People sometimes joke that he has some wookie blood in him as he is a rather sizable fellow with "generously active" hair follicles
Drama : overly hairy
Power Goal : laser hair removal
The crew has 16 hours of shore leave in which to attempt to accomplish their power goals and/or prank the heck out of each other.
[Vignette 2: Rancor Station]
A Two Act that starts with the characters playing a game of sabacc to see who gets stuck with perimeter patrol duty for the night. The characters are part of the station personnel of a hidden hyperspace scanning facility on a remote planet off most nav charts. Basically their days are incredibly boring except for the fact the heavily forested planet is also home to rancors. The facility has a secure electrified perimeter fence to keep the rancors from wanting to break in.
Except on this fateful night, a crew of shady operators decides that they will airlift a rancor onto the facility which begins Act II. The players running the characters that are part of the facility personnel must desperately defend against the terrifying attack. Scoring for this vignette is based on who has the best death scene.
The Station Personnel that the players will be playing as:
Lad Haruss (Mechanic | Human Male) Younger brother of Garm, who got him the job to get him off the streets and away from the influence of the swoop gang that Lad was hanging around with, racing enthusiast
Characteristics : 2/2/3/2/2/2
WT/ST/Soak : 12/12/4
Skills : Computers, Mechanics, Perception
Talents : Solid Repairs, Fine Tuning
Pathos : Agoraphobic
Garm Haruss (Scout | Human Male) Older brother to Lad, had to look out for his younger brother after their parents died, no nonsense kinda guy
Characteristics : 2/2/2/3/2/2
WT/ST/Soak : 12/13/4
Skills : Cool, Perception, Survival
Talents : Shortcut, Grit
Pathos : Claustrophobic
Dodo Tetsu (Heavy | Rodian Male) taking the job at the hidden and remote facility in order to pay off gambling debts, compulsive gambler always trying to make wagers out of everything
Characteristics : 3/3/2/2/1/2
WT/ST/Soak : 13/11/5
Skills : Athletics, Ranged-Heavy, Resilience
Talents : Barrage, Burly
Pathos : deathly allergic to flour
Astin Breichon (Scholar | Human Male) Humiliated by his academic rivals on Coruscant after they tore apart his doctoral thesis on transpecies genetics, fled to the Outer Rim to drown his sorrows in alcohol while eking out a living
Characteristics : 2/2/3/2/2/2
WT/ST/Soak : 12/13/4
Skills : Deception, Knowledge-Education, Knowledge-Xenology
Talents : Grit, Resolve
Pathos : is a sad drunk
Darro Zapal (Big Game Hunter | Human Male) Used to be a small-time reality holovid celebrity on his homeworld, fled after scandal involving a completely staged ratings stunt
Characteristics : 2/3/2/2/2/2
WT/ST/Soak : 14/12/4
Skills : Cool, Ranged-Heavy, Stealth
Talents : Forager, Toughened
Pathos : OVERLY DRAMATIC
Cadan Vookto (Driver | Duros Male) Sought a long-term posting that would keep him on the ground due to his phobia, got posted at this station and thought his prayers were answered
Characteristics : 1/3/3/2/2/2
WT/ST/Soak : 12/12/3
Skills : Gunnery, Mechanics, Piloting-Planetary
Talents : All Terrain Driving, Gearhead
Pathos : Pteromerhanophobic (fear of flying)
The characters have 2 ranks in their listed skills and default to base Characteristic for everything else. The Heavy has a Heavy Blaster Rifle and the Big Game Hunter has an E-11s. Everyone else has a standard blaster pistol.
[Vignette 3: Dilettante Birthday Ball]
Another Two Act. This one involves members of a planet's high society power elite in the week leading up to the Royal Princess' Annual Birthday Ball. The characters for this one are three couples (a Lord and Lady each) of Politicos. The Ladies spend the week trying to secure the best dressmakers on the planet and uncovering other nobles' skeletons in the closet in order to fuel gossip at the party. The Lords spend the week trying to jockey for position in the chambers of parliament while trying to rack up favors owed.
Act II is the Birthday Ball itself. The characters get to use the resources they managed to gain in Act I to gain Social Standing at the event. Scoring is based on who has gained the most social standing at the Princess' Birthday Ball before the final curtain.
I mainly need help with ideas for making the first vignette work and more amusing for all involved. However, any ideas on implementing the other two vignettes would be welcome as well.
EDITED: To add station personnel for Vignette 2
Edited by Liloki