Heavy Blaster Pistols & Padded Armor. No Stimpacks. No pocket change. Encumbrance 4 for 1250 credits.
@ 25%-75% value = 312-936 credits
Divided 5 ways = 62.5-187.5 credits per player
Meals 5-15 credits per day if ration packs only (10-50 per meal otherwise)
Lodging 50 credits
Ship repairs at 500 credits per hull trauma
Docking fees 50-150 credits per day
Refueling 500 credits per refuel
Stimpacks 25 credits per character per encounter
Now you add in augments and item power ups usually requiring 1000 credit investments to begin with and the cost total stays down. Imagine if you have to pay bail for a PC or bribe an official or Bounty Hunter to look the other way. And don't forget to add that awkward look when a player comes up and pulls out 4 suits of armor covered in blood and blaster bolts out of a backpack.