Hi all,
I'm delurking having been playing the game for 6 months or so & receiving some great advice from this forum passively.
I'm in need of a tournament kick, and despite this being a mainly relaxed game for me and my gaming group (and other half, and kids), I've seen that there's a store championship not too far from me later this month. I need to go away and read the tournament rules, and get a bit of play testing in before then though!
With that in mind I've come up with a couple of lists that I haven't seen before. I'm interested to see if there's a reason for this!
Darth Bomber:
100 points Imperial
Darth Vader - Assault missiles, Daredevil, Engine upgrade
Captain Jonus - Proton torpedos, Cluster missiles, Push the limit
Scimitar squadron - Proton torpedos, Cluster missiles, seismic charge
Pretty simple try to stay long range for a couple of turns then use Vader to try to stay out of arcs. Looks pretty limited due to pretty poor dials on the bombers, and their suseptibility to crits. I like the name though...
Teacher's pet
100 points Imperial
Darth Vader - Daredevil, Engine upgrade
Turr Phennir - Push the limit
Academy pilot
Academy pilot
Academy pilot
This one's more aggressive, with Turr & Vader trying to stay out of arcs while doing damage.
To be honest, I'll more than likely take an XXBB or XXAY, but I thought I'd throw something a little odd out there first!
Thanks in advance for the input.