Hot Tech: Prominent Noblewoman

By Sol Badguy, in UFS General Discussion

Why hasn't anyone mentioned this card yet?

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As far as I know this cards first effect Negates Chesters Backing, Rejection, AND Battle Prowess, as well as any other troublesome life gain stuff...The main one I am talking about being those 3 though. Definitely a sidedeck card if not mained. Anything that negates Chesters is amazing in my book.

Good call. I knew it canceled rejection and things like that, i just COMPLETELY forgot about chesters

Well this just got a lot more potent.

Void got a new counter-control piece, and All got a way to negate other Chesters besides their own Chesters.

Wow your right since it cancels the effect instead of just stopping the life gain it is amazing .

Its the new red lotus of life gain

FenMiHuo said:

Its the new red lotus of life gain

For sure where was this when revialize was legal lol .

this card is brutal. life got it's first control piece of all time.

trane said:

this card is brutal. life got it's first control piece of all time.

Revenant's Calling?

Cascade said:

trane said:

this card is brutal. life got it's first control piece of all time.

Revenant's Calling?

you can see i haven't played life in a while.

You have me to thank for pointing this out to you =)

Cascade said:

trane said:

this card is brutal. life got it's first control piece of all time.

Revenant's Calling?

Tough outter shell (staying in block 3. Going back to block 1 & 2 there were a pile of life control pieces)

this makes me incredibly happy...

I can bring back Chaos Flare Juli!

I was so happy to see this card. People here are calling it "That's My Horse"

awkward picture is awkward

Life's first control piece?

Try Friends and Rivals

Cascade said:

trane said:

this card is brutal. life got it's first control piece of all time.

Revenant's Calling?

Kung Fu Training? =D

Side deck this mother, and when your opponent busts out their Evil or Life deck, you hammer em!

I thought the same of Rejection and Prowess, and forgot about Chester's.

Just pointing out that Tower of Souls, the boxtopper, does the same thing but its cost is destroy. That being said it also does other stuff for characters that are not just Ivy, Death instead of all, and a block

Destroy a foundation to simply negate a chesters...or have a foundation out that can continually negate chesters... I like that one better...

I guess Maybe off of Death ...

are you sure it really stops Chester's Backing even?

because the text on Chester's says "..., cancel its effects, then gain vitality..." the word 'then' throws me off as saying that AFTER you negate the ability you gain life as a perk and a reward.

Sol Badguy said:

Destroy a foundation to simply negate a chesters...or have a foundation out that can continually negate chesters... I like that one better...

I guess Maybe off of Death ...

Destroy a foundation to negate a card that causes a vitality game, or have a foundation that can continualy negate a vitality gaining card.

While seeming like something that has a straight foward easy answer you miss several key differences...

First Tower of Souls has a ability to add a terrain card into your staging area which can be a key ability if your opponent has a terrain piece that is causing you trouble.

Secondly Tower of Souls has a block. Not the best of blocks. But depending on the situation some sort of block could be better than none.

If you're playing Ivy you have a ability to make something not count towards progressive difficulty as a enhance.

Now lets get back to the destroy vs commit argument. In the end both can be canceled by Chesters. Both force you to expend resources to cancel say chesters. Only one forces you to be a bit more selective in your canceling, but has other benefits (noted above).


As to knew, yes it cancels it. the vitality gain is part of the ability. If its played it can be canceled by either card.

knew_b33 said:

are you sure it really stops Chester's Backing even?

because the text on Chester's says "..., cancel its effects, then gain vitality..." the word 'then' throws me off as saying that AFTER you negate the ability you gain life as a perk and a reward.

Think of red lotus, when they use chesters they are playing an ability that will gain them life, no matter when the gain happens the fact remains its an ability that gains life and can be negated

FenMiHuo said:

knew_b33 said:

are you sure it really stops Chester's Backing even?

because the text on Chester's says "..., cancel its effects, then gain vitality..." the word 'then' throws me off as saying that AFTER you negate the ability you gain life as a perk and a reward.

Think of red lotus, when they use chesters they are playing an ability that will gain them life, no matter when the gain happens the fact remains its an ability that gains life and can be negated

So if the sentance structure was as such "... cancel its effects. (period) Gain vitality..." then would it just stop the life gain or still kill the first included?

thank you for the answer

If your card says, "gain... vitality" anywhere between the colon and the last period, this should be able to negate it. "E Commit: Draw 1 card. This attack gets -1 damage. If your attack deals damage, gain 3 vitality." + Noblewoman = "E Commit: Nothing happens, because I got negated"

knew_b33 said:

FenMiHuo said:

knew_b33 said:

are you sure it really stops Chester's Backing even?

because the text on Chester's says "..., cancel its effects, then gain vitality..." the word 'then' throws me off as saying that AFTER you negate the ability you gain life as a perk and a reward.

Think of red lotus, when they use chesters they are playing an ability that will gain them life, no matter when the gain happens the fact remains its an ability that gains life and can be negated

So if the sentance structure was as such "... cancel its effects. (period) Gain vitality..." then would it just stop the life gain or still kill the first included?

thank you for the answer

No it would not. The vitality gain is still part of the ability. If something says "After your opponent plays a ability that would gain them vitality cancel its effects" if any part of the ability causes a vitality gain the entire ability is canceled.

If it instead said "After your opponent plays a ability that would gain them vitality, cancel that vitality gain" it would only cancel the vitality gain portion and the rest of the ability would occur.

BlindProphet said:

knew_b33 said:

FenMiHuo said:

knew_b33 said:

are you sure it really stops Chester's Backing even?

because the text on Chester's says "..., cancel its effects, then gain vitality..." the word 'then' throws me off as saying that AFTER you negate the ability you gain life as a perk and a reward.

Think of red lotus, when they use chesters they are playing an ability that will gain them life, no matter when the gain happens the fact remains its an ability that gains life and can be negated

So if the sentance structure was as such "... cancel its effects. (period) Gain vitality..." then would it just stop the life gain or still kill the first included?

thank you for the answer

No it would not. The vitality gain is still part of the ability. If something says "After your opponent plays a ability that would gain them vitality cancel its effects" if any part of the ability causes a vitality gain the entire ability is canceled.

If it instead said "After your opponent plays a ability that would gain them vitality, cancel that vitality gain" it would only cancel the vitality gain portion and the rest of the ability would occur.

Its the same reason MAC canceled Revitalize so yes this card will cancel rejection and chesters.