Bizarre rebel squad

By Crabbok, in X-Wing

I call it bizarre because I've never seen anyone spend this many points on an ORS before.

blank.gif?v57 Jan Ors + Ion Cannon Turret (30)
blank.gif?v57 Wedge Antilles + R2-D2 (33)
blank.gif?v57 Outer Rim Smuggler + Luke Skywalker + Mercenary Copilot + Millennium Falcon (37)

I think it could work. Thoughts?

I call it bizarre because I've never seen anyone spend this many points on an ORS before.

blank.gif?v57 Jan Ors + Ion Cannon Turret (30)
blank.gif?v57 Wedge Antilles + R2-D2 (33)
blank.gif?v57 Outer Rim Smuggler + Luke Skywalker + Mercenary Copilot + Millennium Falcon (37)

I think it could work. Thoughts?

I'm not a fan of using Gunnerish effects on an ORS. 2 dice just doesn't seem sufficient for such shenanigans, even though you've got a very high chance of critting at R3 with your build :)

However, you've got Miss Janet to help you out there, so it has potential. I'd consider ditching the Falcon Title from the ORS for Nien Nunb on Ms Ors, though. The extra damage from ensuring the extra dice are more important than dodging, in my opinion.

My go-to build for the ORS these days is Intelligence Agent + Navigator + Anti-Pursuit Lasers (for 33 points), and the ability to be the best (read: most annoying) blocker in the game.

I call it bizarre because I've never seen anyone spend this many points on an ORS before.

blank.gif?v57 Jan Ors + Ion Cannon Turret (30)
blank.gif?v57 Wedge Antilles + R2-D2 (33)
blank.gif?v57 Outer Rim Smuggler + Luke Skywalker + Mercenary Copilot + Millennium Falcon (37)

I think it could work. Thoughts?

The thing with Jan, is that the more ships you're flying, the more extra dice you get. What about:

Jan

Wedge

2xRed

and then your choice of upgrades.

The thing with Jan, is that the more ships you're flying, the more extra dice you get. What about:

How do you figure? She can't use her ability when stressed, so she can ONLY give 1 ship an extra attack each turn.

I call it bizarre because I've never seen anyone spend this many points on an ORS before.

blank.gif?v57 Jan Ors + Ion Cannon Turret (30)

blank.gif?v57 Wedge Antilles + R2-D2 (33)

blank.gif?v57 Outer Rim Smuggler + Luke Skywalker + Mercenary Copilot + Millennium Falcon (37)

I think it could work. Thoughts?

The thing with Jan, is that the more ships you're flying, the more extra dice you get. What about:

Jan

Wedge

2xRed

and then your choice of upgrades.

Edited by Hujoe Bigs

The thing with Jan, is that the more ships you're flying, the more extra dice you get. What about:

How do you figure? She can't use her ability when stressed, so she can ONLY give 1 ship an extra attack each turn.

The logic I see here is "The more turns you can use her ability, the more dice you get", which in turn requires extra survivability, which is achieved in this specific case by splitting the total HP over two ships with double the defensive dice.

I'd go for Rookies m'self, as I consider upgrading pilot skill as, well, an upgrade.

I call it bizarre because I've never seen anyone spend this many points on an ORS before.

blank.gif?v57 Jan Ors + Ion Cannon Turret (30)

blank.gif?v57 Wedge Antilles + R2-D2 (33)

blank.gif?v57 Outer Rim Smuggler + Luke Skywalker + Mercenary Copilot + Millennium Falcon (37)

I think it could work. Thoughts?

The thing with Jan, is that the more ships you're flying, the more extra dice you get. What about:

Jan

Wedge

2xRed

and then your choice of upgrades.

Choice of upgrades? That is 100 on the dot. It would be unwise to not have at least a turret weapon (ion is the better choice) on Jan. She is a great piece but 25 points just for a buff isn't worth it then.

It's actually 96pts.