Hi again
This is a question for the number crunchers out there.
As a new gm to Anima I'm trying to figure out at what scores an ability (Primary/Secondary) becomes low, average and high based on lv (lvls 1, 5, 10 and 15).
From Primary abilities, I am after Attack, Block, Dodge.
The reason is knowing this will make it easier for me to guide my players in their char making, and it makes it easier for me when building encounters.
So, is there anyone out there that can take a shot at this?