This is an interesting thought that I've been pondering recently... When holding Two-Weapons one must add an additional Difficulty Die when making attacks to trigger extra damage. But, what I'm curious about, is what it takes to trigger a off-hand weapon's quality.
For instance: PC has a Blaster Pistol and a Vibro-Blade. So, PC never uses Two-Weapon fighting - they just use the pistol by itself. However, does the 'Defensive' quality from the Vibro-Blade still upgrade the PC's defense up to rating using a maneuver? Theoretically, one could have a Vibro-Blade / Pistol Combination and have no penalty to firing a Pistol normally, but also gain the ability to pop a 'Defensive' quality maneuver of the Vibro-Blade, with no penalty, other than Encumbrance. Is this correct?