Rashotep

By guitalex2008, in UFS Deck Building

First draft, so uh say stuff. It's Death/Void at the moment. Everything shares Death/Earth/Void with him unless listed.

Characters:

1 6/6 ..Rashotep +0M

Assets:

4 3/5 Braces of Horus and Set +4M - Unique - Weapon

Actions:

4 2/5 Sa, Symbol of Protection +2M

Attacks:

4 5/2 2H5 One-handed Crocodile Grasp - Rashotep Stun:2 - Throw

4 4/3 2H4 Relentless Assault of Set +2H - Punch

4 4/3 2H4 Zhao Daiyu's Poison Touch +2H - Stun:1

4 4/3 1M4 Flooded-Nile Throw +3H - Throw

4 5/3 2M4 Sandstorm Throw +2M - Throw

Foundations:

4 2/4 Undisputed Ruler

4 2/5 Ka Technique +3M

3 4/5 Dead for One Thousand Years

4 2/4 Her Own Agenda (Death)

4 2/4 Remembering the Past (Void)

4 2/5 The Twilight Witch (Death)

4 2/5 Strength of Ages

4 2/5 Body of Souls (Void)

Total: 60 cards

-o-o-o-o-

Pending changes:

+ Saikyo-ryuu

+ No Memories

- 1 Braces

+ MAC

+1 Dead

- ???

As it stands right now, it REALLY hates Rejection. I dont' have plans to use any of the URs to be honest. It has tech for many things: momentum gain, hand ditch into momentum, life gain... needs anti-discard and anti-damage reduction. I could add the Ranged Algol attack for anti-discard but i like having only 4 2CC's in there.

I could also add discard in the form of TWoP, but with Saikyo-ryuu it should be enough. That and Saikyo-Ryuu + Researching the Past is hotness in a bottle.

If everything you play shares most symbols with him and it's off of Death (and Void), why not play Manifest Destiny?

Well it's a rough draft with mostly his support. I'll probably swap some of this stuff out for better choices.

Manifest sounds good (although what cards would I really want to commit that have Death, Earth or Void?). Any ideas what to take out for it?

As for committing options, I KNOW there's lots of stuff out there but not much comes to mind. Chun-Li is a main thing you might want to lock down, and other characters at that. You can disrupt Hanzo Kick by blocking and Manifesting off of it. You will probably see more Earth decks arise.

You can probably drop Undisputed Ruler down to 2 or 3 copies, or just move it to the sideboard depending on your meta.
And maybe even Bracers down to 2 or 3 copies. It's unique, and you wouldn't want them clogging your hand.

Thing is, both Chun-Li and Hanzokick are stopped by my character E, which is sort of the point of not packing anything against those (my E to blank your Hanzo, no more loop OR I attack, my E to blank your Chun-Li, I can have my turn now).

Sure, Tag Along can hurt, so perhaps I should add Inhuman Perceptions. That's a thought.

guitalex2008 said:

Thing is, both Chun-Li and Hanzokick are stopped by my character E, which is sort of the point of not packing anything against those (my E to blank your Hanzo, no more loop OR I attack, my E to blank your Chun-Li, I can have my turn now).

Sure, Tag Along can hurt, so perhaps I should add Inhuman Perceptions. That's a thought.

Touché salesman. Forgot about Rashotep :)

Inhuman Perception is a staple IMO. Excellent stats and one of the best abilities in the game.

I'm gonna go ahead and recommend Distractible, because if not stuff like Amy's Assistance and Rejection will hose you really, really badly. I like the fact that he takes enemy characters out of the game, too.

I'm not that sold on Saikyo-ryu; you have 6 HS, and not too many methods of drawing cards, so you might find yourself being unable to use it. Maybe just add 2.