A basic question that came up during a game on Saturday and, after studiously flipping through the book for five minutes, I couldn't find an answer.
How is the difficulty of a piloting check in hazardous terrain determined? Is the pool made up of speed/silhouette with the smaller of the two pools upgrading the difficulty dice to the appropriate challenge dice? For example, would a Silhouette 3 ship traveling at Speed 3 require a check using a pool of three red challenge dice?