I'm currently creating planets for my story and campaign to be set in. It's hard work but fun, as I build from scratch thirteen planets, their flora and fauna and their politics. This is what I enjoy the most and I'm having a great time doing so.
But what to do next.
Do I.....
.....create a strong story and try to keep the games following a set script?
Or
.....create a bunch of characters, throw them into the setting with cool and exciting missions and see what happens?
Fellow Games Masters; is it better to have a strong story and stick to it, or to just take it one mission at a time and see where the gaming takes the story?
Edited by Tamati Khan