Hi, everyone. This is a mono-Scum deck I've cobbled together. Like my Jedi deck, it's in flux at the moment and therefore has a pretty (too?) wide variety of objectives, with three two-ofs and four one-ofs.
2x Jabba's Reach
2x Hive of Scum and Villainy
2x Feeding the Pit
1x The Hunt for Han Solo
1x Trandoshan Terror
1x Lucrative Contract
1x Jabba's Orders
His High Exaltedness forms the lynchpin of the deck, and I aim to take advantage of his ability with lots of Bounties. Hence the two copies each of Reach and Hive, with one Trandoshan. Captured is a nice event, if a little costly, and Greedo works well in a pinch. I use the Krayt Dragon as a finisher/win condition. Meanwhile, Spice Visions is great: it can free up Jabba (he's toking in the picture anyway, right?) or thfore Dragon, or even Bib.
The Hunt for Han Solo is there for the black objective damage and capturing ability of the Headhunters. I also find the objective's ability pretty useful, enabling me to free up resources or whatever I need at the moment.
I added Jabba's Orders for the extra black tactics and damage capacity boost for my objectives. I'm finding that drawing Weequays early on isn't so great, though. In an earlier version, I had The Shadow of Naar Shadda for the extra Spice Visions and Aqualish objective damage...I'm debating switching Orders out for it again.
Keep in mind that I'm confined to playing against myself at the moment (edge battles are interesting, to say the least...though I'm enough of a ditz that I'll sometimes forget what's in my other hand), so my idea about how this works is in a vacuum. When playing my Jedi deck, though, it's fun to have Jabba put a Bounty out on Yoda. X3
Edited by See Threebilbo