Search the Archive
Found 1,000+ results
-
Dang it, I just realized your post was actually a spoiler-free post. I won't say anything until everybody confirms that they have seen the movie -
Stunning news, fight of the century, Maul vs Sidious. Spoilers: Sidious is a combat monster, but Maul has an ace in his sleeve. His brother -
want to post an image of a card or a dial to the forum, there is a field with the link information at the bottom of the window. "Select All" in the window and paste it into your forum post: (Previously, this was a little difficult to do, particularly on a mobile device.) Enjoy! And let me know if I missed any spoilers... Edited September 19, 2020 by J1mBob -
stated above, it wouldn't accurately represent any of the ace or piloting skills/talents that would give those PC pilots the edge. I would think it wouldn't be too hard to set up a scenario in x-wing that sort of generically re-enacted a memorable scene that took place in the RPG...I can think of one from Beyond the Rim that would be perfect (I'll stop there to avoid spoilers). We use the x-wing minis to represent general relative positioning and range between PC and NPC ships in the RPG...the only problem is....of the fairly large selection of ships (fighter all the way up through capitol ships) available in the RPG core rule books and expansions, only a very few have minis made for them in x-wing. The players in my group had a YT-2400, obviously not represented -
Imperial sting operation, you get away but lose the entire load and one of you got injured. He counts as starting the next adventure with an Average Crit.Success with threat - The rebels want the weapons, but don't have the credits, they offer 1 ton of compressed wheat wafers as trade.Success with Despair - The rebels want the weapons, but don't have the credits, they offer a heavy repeating blaster as trade (spoiler: it's broken, 3 Threat on a Gunnery check to use it = it explodes like a frag grenade) Just as a few options. You sure about that chummer? This isn't D&D, the encounters aren't restricted to a closed sound-proof dungeon room. All it takes is one incidental for a stormtrooper to use his headset comlink and call for backup. One TIE strafing them players will make them drop the loot and run considering -
Nope, I'm guessing that was a one - time thing. Maybe we'll get a preview of something today though, I feel like it's been awhile since a 3rd party spoiler was released -
make a whole campaign out of the Beginner Set Adventure + Addon Adventure on the FFG Site. some small spoilers!I started with my PCs being sent to Onderon to capture the Whisper Base, so they got in contact with a rebel sympathiser cantina barkeeper in Iziz and had to find the base first, then capture it and now they are the Rebel cell on Onderon tasked with building up a Resistance on the Planet and taking down the Imperial Navy Ordnance Depot on the Planet. The Addon Adventure from the FFG Site has a lot of good Adventure Seeds and you can flesh it out with stuff you create yourself, it is really fun. You should make sure that your PCs have brought set of Skills anyway, so there should be no problem
-
slave on Zygerria, and reluctantly took her in as his unofficial padawan, before abandoning her in suspicious circumstances. I was thinking of him having died in some reall unworthy fashion like shot during a card game or run over by a speeder while drunk, but he's such good dramatical stuff for the mirialan PC that I'll probably keep him alive and introduce him at some point. Now comes HUGE HUGE SPOILERS FOR MY PLAYERS. Except for this, I have introduced (or plan to introduce) three surviving jedi as NPC, one is directly taken from Star Wars Legends, another is an original creation, and a third one is mixed. I'll probably refrain from introducing more than these, at least unless the campaign becomes very long, because even though I think many more have survived, as I stated above, they would be really, reaaally scattered (not to mention, hunted -
games I am running, both F&D.Game 1 has yet to have a villan appear. When he does he will be a Beefy Inquisitor with a Broadsword that has a saber edge. Also they left a mad clone wars darksider in a failing stasis box 2 days travel from a known Alderranian starport, 2 days before the Deathstar shows up. Game 2 is Chronicles of the gatekeeper (spoilers). The Act 1 boss got away and they drew the interest of a Stormtroopers group with an ISB leautenant they will all Return -
look, they did another one. I'll admit that I didn't actually read this one this time. The previous articles have been "meh" at best, I've fully dismissed the idea as impossible, so I didn't feel the need. The pictures are nice, though. We may have gotten a spoiler of pictures from the Spy book -
Okay, the rte should offer a spoiler button -
used to play Rolemaster, Anima will be easy for you ^^It uses the open roll, d100, and a combat table. Some people say that it looks like RM.Maybe I can give you an advice to prevent munchkinisation ? In the booklet from the GM's screen, they are limitation advices to handle your supernatural level in the game. It says (I'll simplify, because I can't give you a complet spoiler of this upcoming release) that you can limit the magic level at 1/2 at the beginning, and same for Martial Knowledge. For summoners, beware of the number of known creatures you allow, and a summoner should only know 1 Arcana Invocation. A summoner shouldn't have a familiar at the beginning, as it's more interesting to get it during play. There's no official advices for psionics, but I'll advice to limit them to level 1 powers
-
Unicorn week. stop looking for Scorpion spoilers -
Took a break from Armada these past few months to dig a bit deeper into X-Wing. Came back to hear a bunch of chatter about new (Clone Wars) releases (at long last!), possible points changes and errata, and seeing pics of new upgrade cards with new layouts and symbols. Trying to make sense of it all. Has anyone collected all (or even most) of the news and spoilers into one place (or in a couple places, maybe)? And where has this info been coming from? The FFG news feed doesn’t seem to contain most of this stuff, unless I’m missing something. Thanks
-
Here is some slightly spoiler-rific text about the First order storm troopers, from the Comic Con black series exclusive figure;Shock troopers clad in white armor first appeared on the galactic stage during the opening battles of The Clone Wars. Clone Trooper™ armor became iconic almost immediately: its stark white design stood for hope that peace and stability might be restored to a galaxy at war. But this dream of peace died with the Republic, and the Empire that rose to take its place imposed order by any means necessary. Soldiers within the Grand Army of the Republic were given a new name: Stormtroopers™. As these former protectors of galactic peace mercilessly crushed resistance across the galaxy, their white armor came to symbolize oppression and the indomitable power of The Emperor's will. Yet the tyranny of Imperial rule sparked a rebellion, and the stormtrooper legions were scattered -
depth reading of the rulebook (at least, the parts I'm allowed to read lol), I'm anticipating getting confused about the flow of the different scenarios. Maybe this confusion will get cleared up once I actually start playing, but I wanted to ask if there are any unique scenario-specific rules I should be aware of before diving in? Particularly for the "Lost In Mirkwood" senario. Now I REALLY DON'T WANT SPOILERS So if there are NO special rules, just say that it makes more sense when the cards are actually interacting with each other. If there ARE special rules, please just tell me the absolute bare minimum for me to get by! Thanks! (Also, if it matters, I'm planning on playing solo at least for my first playthrough) Edited September 13, 2020 by player4190410
-
Trying to avoid any major spoilers for people who have yet to play the expansion, but looking for some general tips and feedback. Just got the new expansion box along with Hulk and Thor. I really wanted to test out Thor so that's who I picked. Currently we have 3x losses against Crossbones and 0 wins. The closest game was a 3-player with Hulk (aggression), Thor (Teamwork), and Iron Man (Justice). The next 2 games were just Thor (Aggression) and Iron Man (Justice). Might be just our bad luck, we aren't even playing on the hard mode, but we just can't seem to beat him. Going to try again with different heroes. Just curious how others are faring against this fight? Does it feel a lot harder than previous content, or are we just getting terrible luck with the card pulls? Last game ended when
-
Asmodee has started the shipping, but the full spoilers have actually been on discord for at least 3 weeks because someone got it shipped with their Red Skull box (how the store got it that early is another issue I guess). It looks like a really exciting scenario though - I’m really looking forward to playing it! Edited September 26, 2020 by FearLord -
honest all I read was the introduction from the rulebook with a little detail padding, and that sufficed. The game mechanics alone do a great job of making players feel hunted and on their last legs. Our first game for example almost seemed timed to add a new Basestar the moment we had just destroyed the last .But when it came to picking characters, I found slipping small non-spoiler facts about characters helped players pick the person that was right for them. Just mentioning a few behaviour quirks such as stubborn or self serving slimeball was enough to seal the deal. Once the game started playing I hardly even mentioned the show
-
Before I post my question, how do you mask spoilers on this forum -
even spoilers? That's even less information than the title crawl gives you in the opening sequence. And the title crawl stuff was basically stuff they released in press releases. So...yeah, not seeing the spoilerificness of that statement -
table 2 much of the same unfolded. This time with a twist. Here is how the games progressed. SPOILERS AHEADOur heroes run into the cantina and barely are able to all hide in time. One hero convinced the Twi'lek dancer to let them back stage with a bribe. Another hero tries the Twi'lek without a bribe unsuccessful but with initiative and the force it was their destiny to hide at a booth with a bunch of guys. As a very attractive female she was welcomed buy this group of single men and she enjoys a drink plus wings of some creature. The wookiee hurtled behind the bar and went for the closet tearing off the door from its Hinges and steps inside placing the door back in its place holding it up. With initiative the hero back stage dims the lights in the bar and sets -
Sorry I'm just learning how to use the hidden function- that post has Twin Shadows SPOILERS -
Thanks for the Update Donovan So, any new or interesting update? Spoiler me! I have to wait a few days yet please! XD Edited August 4, 2015 by Josep Maria -
Player cards won't give away spoilers, so if a card fits, feel free to use it. As it is, you're already hamstrung by using starter decks