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On purpose -
It is worth mentioned that it does state "The Lightsaber no longer functions as normal" and mentions that the explosion trigger is when it is activated. So you've turned your lightsaber into a grenade/bomb. -
Sorry if it was buried somewhere in lat 11 pages, but I didn't find it. Could someone write new attachments to weapons and armor with description (what they add, cost etc.)? Thank you very much.
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All we need now is the Clone Wars Campaign adventure, taking PCs on a grand adventure from Geonosis to Order 66. Split it over two volumes. Pregen PCs. Handouts free online to support GMs - character sheets, battle maps, printable cardboard minis. Yeah, that’d be great. -
Nice, and you’ll have this done when? -
Consula Ascetic spec is great for strain -
Flat 2s, 10+Br, 11+Will, 1 Survival and Coercion, 1 Outdoorsman, 100 XP. -
Further evidence for the "Versatile Unicorn" theory! I like them. Two of these bad boys will be able to break most undefended provinces with either conflict type for only 2 Fate. That's a real threat. Let's see if the Unicorn get cards to support a swarm strategy. -
FFG reuses art where it makes sense. They don't let the re-usable art drive game design. Stop digging for hints in other Star Wars games, it's just plain silly. -
Also, the line about the "big Corellian ships, not the local bulk cruisers" talking about Star Destroyers - so it makes sense. Oh, he would have left before the movie, sure - but it seems that L3 slots into that roll. Eh, we'll see. I'm just thrilled to have gotten both those books namechecked. Edited May 25, 2018 by Desslok -
Doesn't he call star destroyers cruisers in New Hope? Or maybe Ackbar or Lando does in Jedi. -
No, my argument is that you're throwing a Veruca Salt level entitled strop, each incremental post you make on the subject is supporting that hypothesis. -
Well, I may be wrong, but I noticed Imperial Assault has a AT-ST in it. I am 95% certain that means we are getting ground vehicles in X-Wing. At the very least we should expect Cloud Cars and Snow Speeders between wave 5 and wave 6. -
I'll bet you a shiny new nickel you are utterly wrong about that. -
It's Shiny! And New! -
It's not that big of a stretch. Look at the Armada graphic again. There's a card that uses the X-Wing Navigator art and appears to be called Navigator.There are several ways to improve the performance of munitions in X-Wing. Munitions Failsafe is one. Increasing the payload is another. I suspect that one of the upgrades we'll be seeing for munitions will be something like a two-for-one missile or -
Or just add another slot, outright. IE., 'Modification: When using this upgrade on a ship with at least one [torpedo], [missile], or [bomb] upgrade slot, add one additional upgrade slot of the same type' Be a real tough call deciding whether to use that over 'munitions failsafe', then...or, heck, any of the other mods, either... -
I like where you're headed. Maybe a more expensive Munitions Failsafe that adds extra shots. Failsafe can still be useful because if one shot misses, you still keep the shot. So say the magazine increases shots to two; you miss, you still have two. That way it's not obsolete -
Sheesh what a trio of deadbeats. The mystic with the walking stick should have stuck to making toasted sandwiches... (first time I've ever killed a character). What I've seen of the story (not much cos I was the first to drop on the bridge) looks good. Don't get an attachment to the characters yet like I did with Pash and Oskara yet even with the cool space wizard stuff. Edited August 9 -
Been playing it the past 2 days, not too far in, on my 3rd planet with a decent number of upgrades unlocked. I'm enjoying it, though I don't really like the Dark Souls-esque combat system too much. The controls are bit clunky on the PS4, with a lot of wobble when you try and aim him in certain directions. The dialogue is fine, and the supporting cast are enjoyable, with BD-1 -
Hi everyone! I am writing to you from Poland. I have been playing the Fallen Order since the premiere and I am delighted. Of course I also play SW Force and Destiny. There was a lot of cool information in Jedi: FO. Many new monsters, plants, planet and location details. Maybe a little hardware and a few NPCs. I am troubled by the question, do these things get to some sourcebook? That would be great
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Jegergryte, To clarify, I'm not griping about Star Wars video games specifically here, but rather the general trend in long history of video games for the main character to be the White Male Protagonist, who might have an interesting hair style or hair color if we're lucky. And more than a few female protagonists in video game franchises sadly have a tendency to get lumped into the Third Person Seductress trope by general -
Hi, This seems to be the best current thread to ask about the FaD Beginner Game setting - Spintir (sorry, I don't mean to hijack the thread). I wasn't intending on getting any more beginner sets; don't really use maps, have plenty of dice, and my group are all experienced players and will likely want to make their own characters, But... I am intending on running an alternative SW game for my EoTE -
Cheers, Kaosoe. I have already read through most of the followup adventure, by the sounds of it the beginner set adventure, and the description of Spintir, is as minimalist as possible (which is fair enough being purely introductory exercise into the game). So I'll probably stick with just 'Lure of The Lost' and make the rest up, as usual. -
Oh, something else I just remembered about lightsaber combat in Fallen Order. When he is wielding the double bladed lightsaber, he (or at least he appears to) cuts his legs off every couple seconds, particularly when he is knocked to the ground. It sort of breaks the immersion a little bit.