Game Masters

  1. I need some ideas
    17
    replies
    thesaviour
  2. How to plan a non-linear non-combat orientated 'heist'
    9
    replies
    Endersai
  3. GMing for new people
    13
    replies
    satkaz
  4. FaD Sith Holocrons
    17
    replies
    HistoryGuy
  5. Concurrent Combats
    6
    replies
    Archlyte
  6. Space and Hyper Space Travel
    6
    replies
    GroggyGolem
  7. Advice for a brand new GM?
    31
    replies
    Suma99
  8. Space travel
    17
    replies
    Concise Locket
  9. Rogue One Delivering Defecting Pilot One Shot
    5
    replies
    MonCal
  10. Cargo Hauling - Rewards
    13
    replies
    MasterZelgadis
  11. Help for a Roll20 Noob
    6
    replies
    MasterZelgadis
  12. Inside Agent and Secret Motivations
    3
    replies
    Archlyte
  13. Decraniated
    12
    replies
    MonCal
  14. Overloaded Background & Expectations
    49
    replies
    Archlyte
  15. Risk-Averse PC's
    61
    replies
    Archlyte
  16. Need help creating a child PC.
    49
    replies
    thesaviour
  17. Starting a new campaign need help with a few things
    21
    replies
    Imperial Stormtrooper
  18. Maps and minis
    12
    replies
    Archlyte
  19. Who spends Advantage and Triumph?
    9
    replies
    Vondy
  20. “Max” effects of cybernetics
    4
    replies
    SEApocalypse
  21. How to improve Improvisation versus planned scenario
    5
    replies
    Norr-Saba
  22. Which PC gets the loot?
    29
    replies
    Genuine
  23. Star Destroyer escape, looking for a couple suggestions and ideas
    12
    replies
    Bishop69