The title pretty much says it. I remember getting the base game and playing it with a few friends. We enjoyed the quests, the combat, the exploration mechanics, the character abilities, the items, the map, the artwork, player health trackers, etc. the list goes on and on as far as things we liked goes... I mean really, this game is a lot of fun to play and it’s still fun to play the 25th go round.
But like everyone else who I saw on these and other forums; the whole experience fell short when the game came to its abrupt and seemingly unnatural conclusion which managed to discount the entire experience for us. The more we played the game the more we felt the exact same way. And I honestly can’t remember reading a single review of the game that failed to mention exactly what I’m talking about, so I don’t feel I need to beat that dead horse to a community that knows exactly what I’m getting at.
So I guess I’m just trying to voice my aggravation to find that the one problem that seemingly every person had with this game hasn’t been addressed. Sure they added the co-op rules for the new scenario but that’s not really fixing the issue at hand for me.
The other reason I wanted to voice my aggravation... which is really the main reason. Is that FFG usually addresses the concerns of their player base and fixes them(albeit at their own leisure at times). But fantasy flight games continually makes quality games. I don’t have enough fingers on two hands to count how many of their card/tabletop/board games I own and enjoy. And I have found that for the most part, any issues with their games are usually addressed and fixed when the community overwhelmingly supports them and voices their concerns... so why haven’t they shot the elephant in the room on this one and fixed what everyone has an issue with? Am I alone in my frustrations?