Hi,
we started our first RtL campaign last night, and some questions about the rules came up (of course...). Maybe someone here can help?
1) The rules state a maximum cap on the number of silver and gold dice a hero can upgrade to per campaign level, e.g. 3 silver dice at copper level. Does this cap also applies to spending fatigue in combat? For example, a hero has 3 silver dice and 2 black dice in copper level. Can he spend fatigue to upgrade another black die to silver, or a silver die to gold even?
2) If two heroes are restocking in town, can they exchange items freely, or do they have to spend movement points to do so on the turn they return to dungeon?
3) The "Ancient Library" dungeon has a master sorcerer level leader that will respawn on the beginning of the overlord's turn if killed. I assume that he can be placed ignoring the normal LoS rules for spawn cards, right? Because otherwise this rule would make no sense, seeing as the whole room can be covered by even a single hero...
Thanks in advance!
-Kylearan